/**
- fifteen.c
- Computer Science 50
- Problem Set 3
- Implements the Game of Fifteen (generalized to d x d).
- Usage: ./fifteen d
- whereby the board's dimensions are to be d x d,
- where d must be in [MIN,MAX]
- Note that usleep is obsolete, but it offers more granularity than
- sleep and is simpler to use than nanosleep;
man usleep
for more.
*/
#define _XOPEN_SOURCE 500
#include <cs50.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
// board's minimal dimension
#define MIN 3
// board's maximal dimension
#define MAX 9
// board, whereby board[i][j] represents row i and column j
int board[MAX][MAX];
// board's dimension
int d;
// prototypes
void clear(void);
void greet(void);
void init(void);
void draw(void);
bool move(int tile);
bool won(void);
void save(void);
int main(int argc, string argv[])
{
// greet player
greet();
// ensure proper usage
ifvoid init(argc != 2void)
{
// define a printf("Usage:counter ./fifteenand d\n");
populate the array
int c return= 1;
}
// ensurefor valid(int dimensions
di = atoi(argv[1]);
if0; (di < MIN || d >d; MAXi++)
{
printffor ("Boardint mustj be= between0; %ij x< %id; andj++)
%i x %i, inclusive.\n",{
// fill the MIN,tiles MIN,in MAX,descending MAX);order
return 2;
}
//board[i][j] initialize= thed board
init();
//* acceptd moves- untilc;
game is won
while (true)
{c++;
}
}
// clearmake the screen
last tile blank
board[d-1][d-1] = clear();
0;
// if there are //an drawodd thenumber currentof statetiles, ofswitch the1 boardand 2
if ((d * d)%2 draw(== 0);
{
// savesboard[d-1][d-2] the= current2;
state of the boardboard[d-1][d-3] (for= testing)1;
}
void draw(void)
for save();
int i = 0; //i check< ford; wini++)
{
iffor (won())
int j = {
0; j < d; j++)
printf("ftw!\n");
{if (board[i][j] == break;0)
}
// prompt forprint move
the blank tile
printf("Tile to move: ");
int tile = GetIntprintf(" _");
// move if possible, else report illegality
if (!move(tile))
{
// the tiles in descending order
printf("\nIllegal move.\n");
usleepprintf(500000"%2d", board[i][j]);
}
// sleep for animation's sake
usleepprintf(500000"\n");
}
// that's all folks
return 0;
}
/**
- Clears screen using ANSI escape sequences.
*/
void clear(void)
{
printf("\033[2J");
printf("\033[%d;%dH", 0, 0);
}
/**
- Greets player.
*/
void greet(void)
{
clear();
printf("GAME OF FIFTEEN\n");
usleep(2000000);
}
/**
- Initializes the game's board with tiles numbered 1 through d*d - 1,
- (i.e., fills board with values but does not actually print them),
- whereby board[i][j] represents row i and column j.
*/
void init(void)
{
// define a counter and populate the array
int c = 1;
for (int i = 0; i < d; i++)
{
for (int j = 0; j < d; j++)
{
// fill the tiles in descending order
board[i][j] = d * d - c;
c++;
}
}
//make the last tile blank
board[d-1][d-1] = 0;
// if there are an odd number of tiles, switch 1 and 2
if ((d * d)%2 == 0)
{
board[d-1][d-2] = 2;
board[d-1][d-3] = 1;
}
}
/**
- Prints the board in its current state.
*/
void draw(void)
{
for (int i = 0; i < d; i++)
{
for (int j = 0; j < d; j++)
{if (board[i][j] == 0)
// print the blank tile
printf(" _");
else
// the tiles in descending order
printf("%2d", board[i][j]);
}
printf("\n");
}
}
/**
If tile borders empty space, moves tile and returns true, else
returns false.
*/
bool move(int tile)
{
// establish algorithm for checking bordering tiles
for (int i = 0; i < d; i++)
{
for (int j = 0; j < d; j++)
{
if (board[i][j] == tile)
{
//check if the blank is to the right
if (j+1 <= d-1 && board[i][j+1] == 0)
{
board[i][j+1] = tile;
board[i][j] = 0;
return true;
}
// check if the blank is to the left
else if (j-1 >= 0 && board[i][j-1] == 0)
{
board[i][j-1] = tile;
board[i][j] = 0;
return true;
}
// check if the blank is above
else if (i-1 >= 0 && board[i-1][j] == 0)
{
board[i-1][j] = tile;
board[i][j] = 0;
return true;
}
// check if the blank is below
else if (i+1 <= d-1 && board[i+1][j] == 0)
{
board[i+1][j] = tile;
board[i][j] = 0;
return true;
}
}
}
}
return false;
}
/**
Returns true if game is won (i.e., board is in winning configuration),
else false.
*/
bool won(void)
{
// check if board is sorted
int n = 1;
// check to see if last tile is blank and return false if it is not
if (board[d-1][d-1] != 0)
return false;
// set up for loops to check if numbers are in ascending order beginning with 1
for (int i = 0; i < d; i++)
{
for (int j = 0; j < d; j++)
{
// check last grid position first, if blank, return true
if (i == d - 1 && j == d - 1)
return true;
// check the numbers on the rest of the tiles
if (n != board[i][j])
return false;
n++;
}
}
return false;
}
/**Ignore the brackets part if considering that a mistake. I did it here on purpose so as to upload the code properly. And the errors I get are as follows:
Saves the current state of the board to disk (for testing).
*/
void save(void)
{
// log
const string log = "log.txt";
// delete existing log, if any, before first save
static bool saved = false;
if (!saved)
{
unlink(log);
saved = true;
}
// open log
FILE* p = fopen(log, "a");
if (p == NULL)
{
return;
}
// log board
fprintf(p, "{");
for (int i = 0; i < d; i++)
{
fprintf(p, "{");
for (int j = 0; j < d; j++)
{
fprintf(p, "%i", board[i][j]);
if (j < d - 1)
{
fprintf(p, ",");
}
}
fprintf(p, "}");
if (i < d - 1)
{
fprintf(p, ",");
}
}
fprintf(p, "}\n");
// close log
fclose(p);
}
**:) fifteen.c exists
\ expected file to be of length 38, not 48**48