#include <stdio.h>
#include <stdlib.h>
#include "bmp.h"
int main(int argc, char* argv[])
{
// ensure proper usage
if (argc != 4)
{
printf("Usage: ./copy n infile outfile\n");
return 1;
}
// remember filenames
char* infile = argv[2];
char* outfile = argv[3];
int size = atoi(argv[1]);
int scan = 0;
int cycle = 0;
int curser = 0;
int seek = 0;
if(size < 1 || size > 100)
{
printf("Could not resize. Error: 0 < Size > 101\n");
return 5;
}
// open input file
FILE* inptr = fopen(infile, "r");
if (inptr == NULL)
{
printf("Could not open %s.\n", infile);
return 2;
}
// open output file
FILE* outptr = fopen(outfile, "w");
if (outptr == NULL)
{
fclose(inptr);
fprintf(stderr, "Could not create %s.\n", outfile);
return 3;
}
// read infile's BITMAPFILEHEADER
BITMAPFILEHEADER bf;
BITMAPFILEHEADER nbf;
fread(&bf, sizeof(BITMAPFILEHEADER), 1, inptr);
// read infile's BITMAPINFOHEADER
BITMAPINFOHEADER bi;
BITMAPINFOHEADER nbi;
fread(&bi, sizeof(BITMAPINFOHEADER), 1, inptr);
// ensure infile is (likely) a 24-bit uncompressed BMP 4.0
if (bf.bfType != 0x4d42 || bf.bfOffBits != 54 || bi.biSize != 40 ||
bi.biBitCount != 24 || bi.biCompression != 0)
{
fclose(outptr);
fclose(inptr);
fprintf(stderr, "Unsupported file format.\n");
return 4;
}
//Resize Header Values for the new file
nbf = bf;
nbi = bi;
nbf.bfSize -= nbi.biSizeImage;
nbi.biWidth *= size;
nbi.biHeight *= size;
// determine padding for scanlines
int padding = (4 - (bi.biWidth * sizeof(RGBTRIPLE)) % 4) % 4;
int npadding = (4 - (nbi.biWidth * sizeof(RGBTRIPLE)) % 4) % 4;
seek = (bi.biWidth * sizeof(RGBTRIPLE) + padding);
nbi.biSizeImage = ((nbi.biWidth) * sizeof(RGBTRIPLE) + npadding) * abs(nbi.biHeight);
nbf.bfSize += nbi.biSizeImage;
// write outfile's BITMAPFILEHEADER
fwrite(&nbf, sizeof(BITMAPFILEHEADER), 1, outptr);
// write outfile's BITMAPINFOHEADER
fwrite(&nbi, sizeof(BITMAPINFOHEADER), 1, outptr);
// iterate over infile's scanlines
for (int i = 0, nbiHeight = abs(nbi.biHeight); i < nbiHeight; i++)
{
if(cycle % size != 0)
{
fseek(inptr, code-seek, SEEK_CUR);
}
// iterate over pixels in scanline
for (int j = 0; j < bi.biWidth; j++)
{
// temporary storage
RGBTRIPLE triple;
// read RGB triple from infile
fread(&triple, sizeof(RGBTRIPLE), 1, inptr);
for(scan = 0; scan < size; scan++)
{
// write RGB triple to outfile
fwrite(&triple, sizeof(RGBTRIPLE), 1, outptr);
curser = ftell (inptr);
}
}
// skip over padding, if any
fseek(inptr, padding, SEEK_CUR);
// then add it back (to demonstrate how)
for (int k = 0; k < npadding; k++)
{
fputc(0x00, outptr);
}cycle++;
}
// close infile
fclose(inptr);
// close outfile
fclose(outptr);
// that's all folks
return 0;
}
Edit: Thanks, here's valgrind now.
All heap blocks were freed -- no leaks are possible
:)