I have implemented load, check, and unload for dictionary.c using trie, and I am suffering a segmentation fault. The error happens inside load function, or, to be more precise, inside the function called un_node, a recursive function I call in unload. The line if(cursor -> children[a] != NULL)
pops up when I run debug50. Although I did not malloc my root/head node as a global (I just wrote node *root;
), isn't the memory allocated in load function extant?
I did check whether I null pointed every children of next_node and root after mallocking them.
Regarding the un_node function, I am not sure whether I should free(cursor); return;
inside the for loop or outside the for loop.
/**
* Implements a dictionary's functionality.
*/
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include "dictionary.h"
/**
* Returns true if word is in dictionary else false.
*/
//create a trie data type
typedef struct node
{
bool is_word;
struct node *children[27]; //this is a pointer too!
}node;
//function prototype
void un_node (node *node_name);
void nullpoint (node *node_name);
//initialize root
node *root;
bool check(const char *word)
{
//create a trav pointer
node *cursor = root;
int i = 0;
while(word[i] != '\0')
{
char ch = word[i];
int index = (tolower(ch) - 97);
if(index == -58)
{
index = 26;
}
//validate index
if(index < 0 || index > 26)
{
printf("Error: index\n");
return false;
}
if(cursor -> children[index] != NULL)
{
cursor = cursor -> children[index];
i++;
}
else
{
//if it is NULL then word is not in dictionary
return false;
}
}
//end of word, so check if there is a flag from load
if(cursor -> is_word == true)
{
return true;
}
else
return false;
}
/**
* Loads dictionary into memory. Returns true if successful else false.
*/
bool load(const char *dictionary)
{
//malloc space for root node
root = malloc(sizeof(node));
//all of root's children point to NULL now
nullpoint (root);
//open dictionary
FILE *dptr = fopen(dictionary, "r");
if(dptr == NULL)
{
return false;
}
char *c = malloc(sizeof(char));
node *next_node;
//scan the file char by char until end and store it in c
while(fscanf(dptr,"%s",c) != EOF)
{
//in the beginning of every word, make a traversal pointer copy of root so we can always refer back to root
node *trav = root;
//when temp increments, it moves on to next character of word
char *temp;
temp = c;
//repeat for every word
while ((*temp) != '\0')
{
//convert char into array index
int alpha = (tolower(*temp) - 97);
//handle apostrophe
if(alpha == -58)
{
alpha = 26;
}
//validate alpha
if(alpha < 0 || alpha > 26)
{
printf("Error: alpha\n");
return false;
}
//if array element is pointing to NULL, i.e. it hasn't been open yet,
if(trav -> children[alpha] == NULL)
{
//then malloc next node and point it with the cursor.
next_node = malloc(sizeof(node));
//initialize children of newly allocated node
nullpoint(next_node);
//cursor points at the newly allocated memory
trav -> children[alpha] = next_node;
//cusor moves on
trav = trav -> children[alpha];//null?
//quit if malloc returns null
if(next_node == NULL)
{
printf("Could not open dictionary");
return false;
}
}
else
{
//if an already existing path, just go to it
trav = trav -> children[alpha];
}
//increment the address of temp variable
temp++;
}
//a word is loaded.
trav -> is_word = true;
}
//success
fclose(dptr);
return true;
}
/**
* Returns number of words in dictionary if loaded else 0 if not yet loaded.
*/
unsigned int size(void)
{
// TODO
return 0;
}
/**
* Unloads dictionary from memory. Returns true if successful else false.
*/
bool unload(void)
{
node *cursor = root;
un_node(cursor);
return true;
}
void un_node (node *cursor)
{
for(int a = 0; a<27; a++)
{
//if the children's pointee is not NULL, i.e. this is not a dead end
if(cursor -> children[a] != NULL)
{
//go back to the beginning (with cursor -> children[a] as new argument) restart this function
un_node(cursor -> children[a]);
}
}
//and when it is dead end, start to
free(cursor);
return;
}
//function that points all children of node to NULL
void nullpoint (node *node_name)
{
for(int t=0;t<27;t++)
{
node_name -> children[t] = NULL;
}
}