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My CS50 PSET4 Filter (Less) Blur function doesn't pass check50 despite seemingly working fine

I've been working on CS50 PSET4 Filter (Less) and finally got a working blur function (or so I thought!) … // Blur image void blur(int height, int width, RGBTRIPLE image[height][width]) { RGBTRIPLE imgbuffer[height][width]; // Create an RGBTRIPLE 2-D array to store modified pixels. …
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