Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options answers only not deleted user 4847
0 votes

CS50 PSET4 (Less) Blur Failed 3x3 & 4x4

It's notable that all the bad pixels seem to be located on the upper limits of width and height. Let's look at one of them: if ( i == 0 && j == width) Note the limit on j. Wouldn't setting j = width …
Cliff B's user avatar
  • 69.3k
1 vote
Accepted

pset4 filter /blur

Look at the test conditions. Here's an example. else if (0<h<height-1) That form is fine in python but not in C. It needs to look like else if (0 < h && h < height - 1) Not sure this is the only …
Cliff B's user avatar
  • 69.3k
0 votes

Trying to complete Blur, need a little help. I've rewritten several times I've tried pointer...

I took a quick look at it and one thing jumped out at me. The limits for checking right and bottom sides have a problem. They're going off the edge of the array. Let's take one of them. You should …
Cliff B's user avatar
  • 69.3k
1 vote

PSET4 Blur - Issue understanding what am I doing wrong

The code is using the temp array to add the values of the surrounding pixels to blur the current pixels. This is a problem. Open and read the bmp.h file and look at the declaration of RGBTRIPLE. … Use that total to calculate the blur value, make sure it is 255 or less, and then store it in the temp array. …
Cliff B's user avatar
  • 69.3k
0 votes
Accepted

Pset 4 - filter (less comfortable) Blur function

Actually, it's only filtering the first row correctly. It took me a bit to find the root cause. First of all, it would have been a better practice to initialize the copy array to all zeros to start. …
Cliff B's user avatar
  • 69.3k
0 votes
Accepted

pset4 filter: blur check50 shows same values, but is returning an error

If you click on the link in the check50 results, you can see more detailed results. Check50 is showing that the two tests, 3x3 and 4x4, are failing. If you look at the detailed results, you will see t …
Cliff B's user avatar
  • 69.3k
0 votes
Accepted

Pset4 Filter Less Blur Runtime Error

Let's look at one case, line 130. The rest will follow. if ((w < width) && (h < height)) // edge case 5: S E { // record bottom right aveRed += image[h + 1][w + …
Cliff B's user avatar
  • 69.3k
1 vote
Accepted

Pset 4 Blur Filter Program Seems to Compile but Doesn't Output Anything and Check50 Reads Er...

For starters, the loops never run. That's why the output looks like the original image. Look at the test conditions in the for loop: for (int i = 0; i < height && i > 0; i++) { for (int j = 0; j …
Cliff B's user avatar
  • 69.3k
2 votes
Accepted

CS50 Pset4 Blur

The code is calculating the blur values (correctly, I assume), but then it is storing the result back in the original image array immediately. …
Cliff B's user avatar
  • 69.3k
0 votes
Accepted

I don't understand the error message I'm getting

The errors are the same issue. The 3rd parameter that the pixels() function takes is an array of RGBTRIPLEs. The problem is that the array that the code is trying to pass is declared as an array of …
Cliff B's user avatar
  • 69.3k
0 votes
Accepted

PSET4 Filter less BLUR

wouldn't it be easier to check if i-1, j-1, i+1 or j+1 are within acceptable limits?
Cliff B's user avatar
  • 69.3k
0 votes

pset4 Filter Issues

Not so in blur, but you knew that. The blur logic is broken. The way it's written, it won't use any values other than 0 and 1 for image array indexes. Perhaps you meant to use [i+k][j+l]???? …
Cliff B's user avatar
  • 69.3k
1 vote
Accepted

pset4 filter blur less got stuck

To calculate the blur for any pixel, the code needs to use the original values from all the surrounding pixels. … This code is calculating blur and putting the calculated blur values back into the same image array. …
Cliff B's user avatar
  • 69.3k
4 votes
Accepted

pset4 Blur (Filter) not passing check50

The way to get the values for the blur is to average the values from the surrounding pixels in the original image. So, what happens when you're updating the original image as you go??? …
Cliff B's user avatar
  • 69.3k
1 vote
Accepted

Filter (more) blur function fails check50

Yes, it produces a blurred picture, just not correctly blurred. You should work with something simple, like a 3x3 bitmap and look at the actual input and output values to see what it does. Specificall …
Cliff B's user avatar
  • 69.3k

15 30 50 per page