I've been working on resize.c for a day or two and I don't think I understand the code of copy.c well enough to solve the problem. I am very confused about how bf and bi just turn into pointers. In the struct they're declared as BITFILEHEADER and BITINFOHEADER the same goes for triple. Why is there a & in front of bi, bf, and triple whenever a read, write etc. function is called? Please help.
P.S i've included the copy.c code in case it is helpful for constructing an answer:)
/**
* copy.c * * Computer Science 50 * Problem Set 4 * * Copies a BMP piece by piece, just because. */
include
include
include "bmp.h"
int main(int argc, char* argv[]) {
// ensure proper usage
if (argc != 4)
{
printf("Usage: ./copy compression infile outfile\n");
return 1;
}
// remember filenames
int compression = atoi(argv[1]);
char* infile = argv[2];
char* outfile = argv[3];
if(compression < 0 || compression > 100)
{
printf("Usage: resize needs to be between 0 and 100\n");
return 2;
}
// open input file
FILE* inptr = fopen(infile, "r");
if (inptr == NULL)
{
printf("Could not open %s.\n", infile);
return 3;
}
// open output file
FILE* outptr = fopen(outfile, "w");
if (outptr == NULL)
{
fclose(inptr);
fprintf(stderr, "Could not create %s.\n", outfile);
return 4;
}
// read infile's BITMAPFILEHEADER
BITMAPFILEHEADER bf;
fread(&bf, sizeof(BITMAPFILEHEADER), 1, inptr);
//BITMAPFILEHEADER bfr = bf;
printf("%p\n", &bf);
// read infile's BITMAPINFOHEADER
BITMAPINFOHEADER bi;
fread(&bi, sizeof(BITMAPINFOHEADER), 1, inptr);
//BITMAPINFOHEADER bir = bi;
// ensure infile is (likely) a 24-bit uncompressed BMP 4.0
if (bf.bfType != 0x4d42 || bf.bfOffBits != 54 || bi.biSize != 40 ||
bi.biBitCount != 24 || bi.biCompression != 0)
{
fclose(outptr);
fclose(inptr);
fprintf(stderr, "Unsupported file format.\n");
return 5;
}
// write outfile's BITMAPFILEHEADER
fwrite(&bf, sizeof(BITMAPFILEHEADER), 1, outptr);
// write outfile's BITMAPINFOHEADER
fwrite(&bi, sizeof(BITMAPINFOHEADER), 1, outptr);
// determine padding for scanlines
int padding = (4 - (bi.biWidth * sizeof(RGBTRIPLE)) % 4) % 4;
// iterate over infile's scanlines
for (int i = 0, biHeight = abs(bi.biHeight); i < biHeight; i++)
{
// iterate over pixels in scanline
for (int j = 0; j < bi.biWidth; j++)
{
// temporary storage
RGBTRIPLE triple;
// read RGB triple from infile
fread(&triple, sizeof(triple), 1, inptr);
// write RGB triple to outfile
for(int e = 0; i < compression; e++)
{
fwrite(&triple, sizeof(triple), 1, outptr);
}
}
// skip over padding, if any
fseek(inptr, padding, SEEK_CUR);
// then add it back (to demonstrate how)
for (int k = 0; k < padding; k++)
{
fputc(0x00, outptr);
}
}
// close infile
fclose(inptr);
// close outfile
fclose(outptr);
// that's all folks
return 0;
}