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Breakout.c: GLabel Looping

I have created a You Lose/You Win message after a player runs out of lives or hits all the bricks. However, the code I've used seems repetitive and that's always bad! I'm thinking I could put the ...
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Breakout: How do I remove a GLabel?

I'm trying to prompt the user to click to try again after he loses a life. I have implemented this by a GLabel. I am struggling to find a way to remove that GLabel message once the user has clicked to ...
Max Winston's user avatar