5
votes
Accepted
check50 error on helpers.c in pset4
When doing math operations that could result in decimal point number, although the recieving variable is a decimal point capable, the math on the right side of the asign simbol'=', when working with ...
2
votes
Accepted
CS50 filter issues with greyscale, sepia, and blur
When you divide the 3 colors by 3 you'll probably get a decimal point value. If you receive it in a 'int' variable you'll get a trimmed number. (the decimal part will be removed) The way to do it is ...
2
votes
Accepted
pset4 filter greyscale error
The command is make filter
There are two source files, filter.c and helpers.c. The executable is named filter.
1
vote
Accepted
Two problems with pset4 in Grayscale and Sepia
If you look at the extended check50 results in the link at the end of the message, there are more clues to be found.
For the greyscale issue, the last pixel in the 3x3 image is off by 1, to the high ...
1
vote
check50 error on helpers.c in pset4
just make another loop for copying the pixel array to the image.
1
vote
Accepted
Rounding Issue with Grayscale and Blur
You're very close on the gray-scale function. I'd recommend you walk through the line that calculates avg item by item keeping your order of operations in mind (PEMDAS).
For your blur function you'...
1
vote
Rounding Issue with Grayscale and Blur
I think my issue was I wasn't thinking every value used in a calculation had to be a float rather than the variable that stored the result? Having to first convert each pixel to a float variable ...
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