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Questions tagged [gd50]

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1 answer
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Can't render correct font size and isDown movement in LOVE (Pong 3 - Paddle Movement update)

I was implementing Pong - 3 update (GD50) but got stuck in the paddle movement and font size rendering in LOVE. I cross checked the whole code from GD50 repo. On checking LOVE resources, I couldn't ...
K_lash96's user avatar
0 votes
1 answer
67 views

Updating a game from GD50 then submitting it

So I have no ideas exactly how to make an actual game from scratch, but I did something else. In GD50, Pong was the 1st game rebuilt, and I decided "Hey, I like this game. I'll just make my own ...
Mark Giraffe's user avatar
0 votes
1 answer
155 views

GD50 - Breakout | Bad Argument #2 (Quad expected, got nill)

This problem is about adding a new Powerup feature to the Breakout game. I literally did what Colton did. The things what I did; "GenerateQuadsPowerups" function in Util, A new Powerup class, ...
Bora Özenbirkan's user avatar
1 vote
0 answers
172 views

Problem with getting assignment8 to work on Unity

I'm at assignment 8 of cs50games (or gd50, not sure which name is preferred), Helicopter game, the first one using Unity, and I'm having trouble opening the project. Sadly the assignment project wasn'...
theberzi's user avatar
  • 113
0 votes
3 answers
2k views

Love2D Game not loading

When I try and load a game on Love2D (for GD50), I am unable to get the game to work. I know that there is no problem in the code, as I tried with different codes, even with code downloaded from the ...
AK2150's user avatar
  • 11